Done checking package constraints in 0.00s seconds Restoring resolved packages state from cache Successfully changed project path to: D:/Chroma Parkour Server::Start - Port 50567 was selectedĬ:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Unity.exeĬJsyWMcf_t0mWR3KC1jkawrX8-yl63MuvOOcHiaFa0c001f Serial number assigned to: "F4-9ZUM-854K-B2ZT-BD2X-XXXX"īatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 Skipping license activation process (Provided username/password will be ignored).īuilt from '2020.1/staging' branch Version is '2020.1.2f1 (7b32bc54ba47) revision 8073916' Using compiler version '192227905' Build Type 'Release' LICENSE SYSTEM Current license is already valid and activated. LICENSE SYSTEM Next license update check is after T00:09:13 Connected to LicensingClient (PId: 35356, launch time: 0.01, total connection time: 2.70s) Successfully connected to LicensingClient on channel: "LicenseClient-name" (connect: 1.01s, validation: 0.09s, handshake: 1.60s) Successfully launched the LicensingClient (PId: 35356) Channel doesn't exist: "LicenseClient-name" I notice in there at one point it just says 'Crash!!!' I am using unity 2020.1.2f1 and here is the log: I am loading my project and everytime I try to lead it it just crashes.
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